Usabilidad en los entornos virtuales de aprendizaje, un enfoque en el aplicativo IG
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Date
2018-09Author
Castellanos, Wilson
Suarez, Oscar
Pardo, Aldo
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This article presents the application of the usability concept in a virtual learning environment in which teaching and learning strategies are implemented, using information and communication technologies (ICT), for students to have the necessary environment to obtain, use, or share various interactive teaching materials developed and created using exe-learning and exported to SCORM (Sharable Content Object Reference Model / Object Reference Model Shareable Content), facilitating introduction of the educational package into IG (Integrated Grid) virtual classrooms. The concept of usability is applied to allow the virtual environment to determine the degree of satisfaction generated by the end user application.